first_imgTerranigma isn’t perfect, and there are two pretty prominent flaws that can make the game slightly frustrating. First, experience levels are jarring and vital. Each level gives you a significant bump in power, and that bump can be completely necessary to get through parts of the game. Certain bosses will only register single points of damage until you reach a specific level that isn’t directly stated, after which you can actually hurt them.Second, the magic system is very limited. It’s literally finite, requiring items called Magirocks to cast spells. There is only a certain number of Magirocks in the game, and you can’t replenish them like most games’ magic energy. So, if you’re like me, you probably won’t ever use magic, and will outright forget spells are an option by the time you reach a boss where you would even consider casting them.These are fairly minor complaints for an action RPG that’s long, elaborate, and thoroughly satisfying. It’s much more contemplative and emotional than many other JRPGs of its time, and both the themes it explores and the mechanics it uses to explore them are extremely fun to watch and play with.If you want to play Terranigma legitimately, your options are limited. It hasn’t been released on the Wii U or 3DS Virtual Console in any region, and there are no official ports on other systems. On the bright side, the European version is in English, so you can import a SNES cartridge and play it on a Retro Freak or another retro game system that supports SNES games from different regions. There are also much easier and extremely legally dubious digital methods I, of course, can’t elaborate on or condone.Regardless, Terranigma is one of the best games on the SNES, and it’s a shame it never came out in North America or got released on a Virtual Console. It’s up there with Chrono Trigger among my favorite games for the system, and deserves your attention if you like the Mana or Gaia games.It’s real good, you guys.Let us know what you like about Geek by taking our survey. The SNES Classic Edition is out now, and while it’s currently really hard to find it isn’t doesn’t seem to be dealing with quite as comically bad distribution and supply as the NES Classic. What matters is that it’s a box with over a dozen excellent Super NES games, including at least four of the best video games ever made. It’s still missing some true greats, though, including one of my favorite games ever released on the SNES.I mean, besides Chrono Trigger, of course.I’m talking about Terranigma, and while you might have never heard of it if you grew up in North America, you’re probably familiar with its legacy. Terranigma is an action RPG by Quintet, the makers of Actraiser and Illusion of Gaia. In fact, Terranigma is the sequel to Illusion of Gaia, at least as much as any numbered Final Fantasy game is a sequel to the one before it. Also, thanks to Hardcore Gaming 101 for the screenshots! Real There You Guys: Ready Player One and Nostalgia as Generational PoisonReal Good You Guys: ThinkGeek’s Bags of Holding (Fast Travel and M… Stay on targetcenter_img Terranigma takes the concept of restoring decimated areas from Soul Blazer and cranks it up to Actraiser levels of godhood. With the continents raised, Ark has to return life to them, which involves exploring dungeons and defeating the evil forces holding back the very essences of plant and animal life. The situation gets downright dire at times, including a scene involving a goat that I really don’t want to spoil for you. But it hits hard.After Ark brings life back to the world, his job still isn’t even half-done. That’s because mankind has also returned to the world, with no recollection that it was wiped off the face of it. Ark wakes up in the middle of bustling civilization and has to make his way through this now very inhabited fantasy world. This involves going to different towns and helping them grow and develop by dealing with their problems (again, like Actraiser).This involves slaying monsters and clearing out haunted castles. It also involves running errands for Thomas Edison and replacing a monarchy with a democratic republic. There are some weird, interesting quests involving the people of Terranigma.There’s also Louran, a town with events I don’t want to spoil, but it’s up there with the goat.All of this is shown through Chrono Trigger-level graphics. Parts of the game look absolutely fantastic, with incredibly detailed, elaborate backgrounds and sprites. Some dungeons have very repetitive tile sets and some enemies and NPCs are uninspired, but even in those cases the game looks better than Illusion of Gaia, which itself looked pretty good. At its peak, we’re talking about Dark Omen and Magus’ Castle levels of visual design. Terranigma is the third game in Quintet’s fan-named Gaia Trilogy (or Soul Blazer Trilogy, if you prefer), which consists of Soul Blazer, Illusion of Gaia, and Terranigma. All three are action RPGs that share themes of the evolution, destruction, and reawakening of life (they also all have a dog named Turbo). Soul Blazer and Illusion of Gaia came out in North America, but Terranigma only came out in Japan and Europe.This is a shame, because Terranigma is easily the best of the three. That’s impressive, considering how fantastic Illusion of Gaia is.In Terranigma, you play as the unsubtly named Ark. Ark is just a simple anime boy in a simple anime village who comes across a mysterious box in the village elder’s basement and accidentally turns everyone into stone. He’s given a mission to climb to the top of five towers surrounding the village to fix things (six if you want to access everything in the game).If that sounds like a really simple premise, that’s because it’s just the tutorial to teach you different mechanics for fighting and puzzle-solving. It’s also the process that literally sets up the entire game. I say literally, because reaching the top of each tower revives a continent on the outside world.By the way, Ark’s village is actually in an underground netherworld, and you have a whole planet to restore and explore.With the final tower finished, Ark still needs to fix the world itself, because it was completely and utterly destroyed ages ago. So instead of saving your village you get kicked out and have to explore the barren wasteland of earth.This is where the game really starts, and it starts off crazy.last_img